> For the complete documentation index, see [llms.txt](https://vincent-pho-wijaya-gitbook.gitbook.io/cross-check-game-design-document/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://vincent-pho-wijaya-gitbook.gitbook.io/cross-check-game-design-document/characters-and-world/cross-hq-headquarters.md).

# Cross HQ (Headquarters)

The Cross Hedquarters, located in East of Kerain. It is the symbol of justice in the capital and the base for the people upholding peace in Indonesia. The building itself consists of some floors but ultimately it's more of a wide place rather than a tall one. There, each floor is designated for different departments.&#x20;

The first floor being the administration hall, lounge, gym, and many facilities to help the people develop. The second floor being the office for the police force and militaries, and the third floor for detectives and forensics.

Inside of the detectives office lies an environment that is quite litterally messy, the cause being they're always investigating elsewhere and only stays in the office for not a long time, except for one, detective Charles. His table is always clean and tidy, he always keeps up appearance as well. On contrary, the forensics team has the cleanest environments for they need to study documents, store samples, and use multiple machines, except for Annie's table, which is practically a living mess that she rarely cleans for being too absorbed in her investigations.

<figure><img src="/files/QEzyF7gRIK73oOu5SONv" alt=""><figcaption><p>Level Design For Cross HQ</p></figcaption></figure>

<figure><img src="/files/TE84xtfSc20PAw48ee16" alt=""><figcaption><p>3D Office Model Isometric (Should be 2D, will be made similar)</p></figcaption></figure>
