> For the complete documentation index, see [llms.txt](https://vincent-pho-wijaya-gitbook.gitbook.io/cross-check-game-design-document/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://vincent-pho-wijaya-gitbook.gitbook.io/cross-check-game-design-document/game-overview/core-loop.md).

# Core Loop

<figure><img src="/files/FQiARyVcgauTtNWWkpNg" alt=""><figcaption><p>Core Loop image Representation</p></figcaption></figure>

### 1. Select Role

Players can select the role of either a detective or a forensics which both will play in different field with different purposes

### 2. Find Clues

In their resepective areas, players will search for clues regarding the main culprit. There are an abundant amount of clues with some being real and fake so that the players must act according the best clue they can get.

### 3. Select Culprit

The detective will select the culprit depending on the mutual agreement between forensics and detective.
