> For the complete documentation index, see [llms.txt](https://vincent-pho-wijaya-gitbook.gitbook.io/cross-check-game-design-document/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://vincent-pho-wijaya-gitbook.gitbook.io/cross-check-game-design-document/stations-and-items/items-crime-scene-only.md).

# Items (Crime Scene-Only)

| Name               | Purpose                                                                                                  | Workflow                                                                                                                                           | Location | User      |
| ------------------ | -------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------- | -------- | --------- |
| Recording Tape     | Contains important voice recording to solve the crime                                                    | Tape found in the crime scene must be put in a recording player                                                                                    | CS       | Detective |
| Blood Sample       | Blood Sample of the culprit/victim that is left in the crime scene                                       | Blood found in the crime scene must be put in a blood testing machine in order to be examined further for it's blood type                          | CS       | Detective |
| Body Part Sample   | Samples of body parts such as hairs, nails, fingers                                                      | Interact with object by coming near and press E                                                                                                    | CS       | Detective |
| Fingerprint Sample | Fignerprint of the culprit that is left in the crime scene/the victim                                    | Culprit fingerprints in the crime scene must be put in a fingerprint testing machine in order to be examined further for it's fingerprint validity | CS       | Detective |
| Chemical Substance | Chemical substances found that has a potential to be a murder weapon or something related to the culprit | Interact with object by coming near and press E                                                                                                    | CS       | Detective |
| Murder Weapon      | Murder Weapon found in the crime scene, can be examined in blood/fingerprint testing machine             | Interact with object by coming near and press E, can be checked in HQ                                                                              | CS       | Detective |
| Clothes            | Clothes found in the crime scene that contains some information about the culprit                        | Interact with object by coming near and press E                                                                                                    | CS       | Detective |
| Dying Message      | A message left by the culprit indicating the information about the culprit in quite the detail           | Interact with object by coming near and press E                                                                                                    | CS       | Detective |
| Footprints         | Footprints found in the crime scene containing information about directions                              | Interact with object by coming near and press E                                                                                                    | CS       | Detective |
| Broken Object      | Broken objects that hold important clues such as blood, fingerprint, or the object ifself                | Interact with object by coming near and press E                                                                                                    | CS       | Detective |
| Fake Evidence      | Fake evidence in order to decoy the detective and forensics, making them waster their time               | Interact with object by coming near and press E                                                                                                    | CS       | Detective |
